#include "ofMain.h"
#include "testApp.h"

//========================================================================
int main() {
	
    // can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:
	ofSetupOpenGL(670, 340, OF_WINDOW);			// <-------- setup the GL context

	// this kicks off the running of my app
	ofRunApp(new testApp);
    
}
